Mobile Game Development Certificate
A six-month intensive program that takes you from sketching ideas on napkins to shipping actual games people want to play. We're starting our next cohort in October 2025, and honestly, spots fill up faster than you'd think.
Applications Open: June 2025Building Games That Actually Work
Look, there's a difference between making something that runs and making something people enjoy. We focus on both. You'll learn Unity from the ground up, but more importantly, you'll understand why certain design choices make players stick around while others make them uninstall after five minutes.
Our curriculum isn't about following tutorials blindly. It's about understanding what makes mobile games tick—from touch controls that feel natural to performance optimization that keeps your game running smoothly on three-year-old phones.
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Core Game Mechanics
Physics, input systems, and the architecture that holds everything together without falling apart at runtime.
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Visual Polish & UI
Making things look good without a massive art budget. Shaders, particles, and interfaces that don't confuse players.
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Mobile Optimization
Battery life matters. Load times matter. We'll teach you how to make games that respect both.
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Shipping & Monetization
Getting through app store reviews, analytics that matter, and ethical ways to generate revenue.
Learn From People Who've Shipped Games
Our instructors aren't just teachers—they've dealt with real deadlines, real bugs, and real players leaving real reviews. They know what works because they've tried everything that doesn't.
Thessaly Breckenridge
Lead InstructorSpent seven years building mobile games for studios you've heard of and a few you haven't. She's particularly good at explaining why your brilliant idea won't work on a phone with 2GB of RAM—and what to do instead.
Pomona Fairweather
Technical DirectorIf your game runs at 12 fps and you don't know why, Pomona does. She's been optimizing mobile games since Android had dessert names, and she's seen every performance mistake possible—usually multiple times.